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More Lessons for Grade 9 Math

Math Worksheets

Videos, worksheets, games and activities to help Geometry students learn about transformations on the coordinate plane. In this lesson, we will look at translation.

Transformational Geometry (Translations, Rotations, Reflections)

A transformation changes the size, shape, or position of a figure and creates a new figure. A geometry transformation is either rigid or non-rigid; another word for a rigid transformation is "isometry". An isometry, such as a rotation, translation, or reflection, does not change the size or shape of the figure. A dilation is not an isometry since it either shrinks or enlarges a figure.
Geometry Translation

A geometry translation is an isometric transformation, meaning that the original figure and the image are congruent. Translating a figure can be thought of as "sliding" the original. If the image moved left and down, the rule will be (x - __, y - __) where the blanks are the distances moved along each axis; for translations left and up: (x - __, y + __), for right and down (x + __, y - __), for right and up (x + __, y + __).

Math Translation On Coordinate Plane

More Lessons for Grade 9 Math

Math Worksheets

Videos, worksheets, games and activities to help Geometry students learn about transformations on the coordinate plane. In this lesson, we will look at translation.

Transformational Geometry (Translations, Rotations, Reflections)

A transformation changes the size, shape, or position of a figure and creates a new figure. A geometry transformation is either rigid or non-rigid; another word for a rigid transformation is "isometry". An isometry, such as a rotation, translation, or reflection, does not change the size or shape of the figure. A dilation is not an isometry since it either shrinks or enlarges a figure.

A geometry translation is an isometric transformation, meaning that the original figure and the image are congruent. Translating a figure can be thought of as "sliding" the original. If the image moved left and down, the rule will be (x - __, y - __) where the blanks are the distances moved along each axis; for translations left and up: (x - __, y + __), for right and down (x + __, y - __), for right and up (x + __, y + __).

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